Play Chess
March 2026
2 min read
Overview
Play Chess is a modern real-time multiplayer chess platform built for fast browser gameplay, competitive progression, and a clean full-stack architecture.
Players can instantly queue for matches, challenge friends, and track their progress using an Elo rating system. The project is designed as a production-style monorepo, with clearly separated applications and shared packages for maintainability and scalability.
Highlights
- Real-time multiplayer gameplay
- Elo rating and competitive ladder
- Friend system with direct challenges
- Game replays and player history
- Pro membership support via Stripe
Demo
GitHub
GitHub - vijaysingh2219/play-chess: A modern, real-time multiplayer chess platform with Elo rankings, friend challenges, game replays, and Pro membership features. Built with Next.js, Express, Socket.IO, and Prisma in a Turborepo monorepo.
A modern, real-time multiplayer chess platform with Elo rankings, friend challenges, game replays, and Pro membership features. Built with Next.js, Express, Socket.IO, and Prisma in a Turborepo mon...
https://github.com/vijaysingh2219/play-chess
Tech Stack
This includes battle-tested tools into a developer-friendly setup, ready for customization. Key technologies include:
- Turborepo: Monorepo orchestration with caching and parallel builds.
- Next.js: High-performance web framework with Turbopack support.
- Express: Flexible backend framework for APIs.
- Socket.IO: Real-time bidirectional event-based communication between client and server.
- Redis: In-memory data store used for caching, matchmaking state, and fast session or game state access.
- TypeScript: Strong typing for robust code.
- shadcn/ui: Accessible, customizable UI components.
- Tailwind CSS: Utility-first styling for rapid design.
- Better-Auth: Secure, modern authentication solution.
- Stripe: Payment infrastructure for accepting payments, managing subscriptions, and handling billing securely.
- TanStack Query: Reactive data fetching and caching.
- React Email & Resend: Streamlined email creation and delivery.
- Prisma: Type-safe database ORM.
- ESLint: Code linting for consistency.
- Prettier: Automated code formatting.
- Jest: Comprehensive testing framework.
- pnpm: Efficient package management.
- Docker: Containerized production deployment.
This stack is open-source, performant, and ready for production.
Key features
Gameplay
- Real-time multiplayer matches powered by (Socket.IO, Redis)
- Responsive chessboard interface for desktop and mobile
- Sound effects for moves and game events
Progress & retention
- Elo rating system for competitive matchmaking
- Player statistics and match history
- Replay system to review past games
Social
- Friend system
- Direct challenges (and Proβgated options)
Monetization (optional)
- Pro membership powered by Stripe
- Simple upgrade and downgrade flow
Architecture Highlights
Real-time multiplayer system
The platform uses Socket.IO to synchronize game state between players with low latency.
Moves, resignations, and game events are transmitted through structured server events, ensuring a predictable and maintainable real-time layer.
Monorepo with shared packages
The project is structured as a Turborepo monorepo, allowing core logic to be reused across multiple applications.
| Area | Responsibility |
| Chess logic | Move validation, rules, and game utilities |
| Authentication | OAuth, sessions, and auth helpers |
| Database | Prisma schema and generated client |
| UI system | Shared components using Tailwind and shadcn/ui |
| Payments | Stripe integration for Pro membership |
This architecture keeps the codebase modular, scalable, and easy to extend.
Project Structure
play-chess/
βββ apps/
β βββ web/ # Next.js frontend
β βββ api/ # Express + Socket.IO backend
β βββ email/ # React Email previews/templates
β βββ studio/ # Prisma Studio
βββ packages/
β βββ auth/ # Authentication and sessions
β βββ chess/ # Chess logic and utilities
β βββ db/ # Prisma schema and client
β βββ payments/ # Stripe integration
β βββ ui/ # Shared UI components
β βββ utils/ # Shared types and helpers
βββ turbo.jsonLocal Development
High-level steps for running the project locally:
- Clone the repository
- Install dependencies using pnpm
- Configure required environment variables
- Database
- Authentication
- Stripe
- Email service
- Start the monorepo development environment with Turborepo
Detailed setup instructions should match the repositoryβs .env configuration and scripts.
Why This Project Matters
This project demonstrates several production-grade engineering concepts:
- Real-time systems using Socket.IO
- Modern full-stack TypeScript architecture
- Scalable monorepo structure with shared packages
- Authentication, payments, and email infrastructure
- Developer-friendly tooling and workflows
The result is a clean, maintainable foundation for building real-time multiplayer applications.